A map from the original Quake campaign stretched upwards and repoured with concrete. One map ends in an Action Quake 2 joke, which did make me laugh. One world tree whose spiky concrete twigs reminded me more of the iconic warning landscape for long-term nuclear waste storage. A good number of unsettling towering unreal spaces cast in mundane concrete. A few classic Brutalist cityscapes, including one estate with concrete cat sculptures. Image credit: Rock Paper Shotgun/Quake Brutalist Jam 2 teamĪs with the first pack, I enjoyed seeing the different ways people worked with the theme. Some very good uncanny concrete otherworlds. Some of my favourite maps do both, transitioning from reality into unreality without changing building materials. Some true concrete as a sort of default material of reality, the material you would find in abstract spaces created by otherworldly entities, in crumbling contrast to the gleaming marble of Heaven and jagged obsidian of Hell. Some maps are very literal with their Brutalist buildings, pouring classic chunky concrete structures. I'm glad to see people still getting into Quake mapping in the year 2023, and the chunky, towering, often-repeating architecture of Brutalism seems a great style to start working with. For some folks, this was their first map. Manage cookie settings Poking around the stunning hub level, trying very hard not to accidentally reveal any of the secrets I've found, before commencing a bit of violence Watch on YouTubeģ1 mappers contributed to the Quake Brutalist Jam 2 map pack, making their concrete hells over three-and-a-half weeks. To see this content please enable targeting cookies.
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