![]() It is rarely worth it, unless the player wants to rely on her secondary too. To use her firepower to its best, she will have to show a lot of broadside just to align a fourth turret. The front, front-left and front-right turrets can fire frontally, pretty useful in dreadnought vs dreadnought scenario. However, these will still make short work of cruisers and destroyers. This is rather weak compared to most other battleships who have 305 mm or even larger guns. Her armament consists of 6 turrets, each with twin 283 mm cannons. Having relatively little crew that's left exposed out in the open, the only places she'll lose crew easily are the 88 mm guns in the bow and stern, so it is not recommended repairing the ship just for fixing those, as it will put new crew inside them to be easily lost again. The ship has only limited of AA armament, and while bomber aircraft present a real danger, only Japanese torpedo aircraft carry a large enough torpedo to bypass her torpedo bulges, which are thick enough to stop all but the Japanese Type 91 Model 2 and Model 3 airborne torpedoes. ![]() This should stop most shells from penetrating the important parts such as the ammo racks and the engines, while her 90-170 mm thick external armour will stop most destroyer's shells and high explosive rounds from all sources. When it comes to survivability, her citadel is protected by a turtle back armour scheme in addition to coal bunkers. This was one of the latest evolutions in armour designs used by dreadnoughts. The intent was to try shattering the shells with the tougher layer, while the softer core would absorb the shell's impact. Her armour is rolled cemented "krupp" armour, which contains higher carbon steel on the surface and a softer core. ![]() This means she has thick armour all around the ship. The SMS Westfalen is a dreadnought with an all-or-nothing armour scheme.
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